COCOPStudio To Unity

【バージョン情報】
 ・Unity:2019.4
 ・COCOPStudio:3.3.1以上
 ・COCOPAnimationStudio:2022年05月22日版

【手順】
 1.COCOPAnimationStudio.unitypackageをダウンロード
 2.COCOPAnimationStudio.unitypackageをインポート
 3.Assets/COCOPAnimationStudio/COCOPAnimationStudio.unityを開く
 4.COCOPAnimationStudioのタブを開く

 

 5.設定
   ・Targetにunitychanを入れる
   ・COCOPStudioPassにCOCOPStudioのフォルダのパスを入れる
   ・(unitychanの場合)HipsにCharacter1_Hipsを入れる


 6.COCOPStudioを起動して、歯車を押して、COCOPStudioAnimationを押す

 8.ここまでで連携が完了
   COCOPStudio側でポーズの編集を加えた後、Unity側で”Load Pose”のボタンを押すとポーズが読み込まれる
 9.アニメーション作成の場合
   ”Animation Name”を適当に決めて、”Create AnimationClip”を押すとAnimationフォルダの中にAnimationClipが作成される。

【ライセンス】
COCOPAnimationStudio
Copyright (c) 2022 Yusuke Kobayashi
Released under the MIT license

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


ユニティちゃん
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